Sep 09, 2008, 01:21 PM // 13:21
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#1
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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Blessings for henches/heros
Blessings are granted by the following NPCs, typically against a payment in gold:
Avatars of gods, summoned at a statue of the respective god.
Luxon Priests and Kurzick Priests, found in Cantha near Resurrection Shrines of their respective home region.
Sunspear Scouts, found in Elona near Resurrection Shrines.
Asura, Norn, Beacon of Droknar, Ebon Vanguard Scouts & Ascalonian Refugees found in GW:EN near Ressurection Shrines.
Make it party wide. If you are with hero/hench at least. This would be a big boon in HM i think.
~the rat~
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Sep 09, 2008, 01:40 PM // 13:40
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#2
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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Blessings from the avatars already are party wide. If you buy, say, a Morale Boost, everyone in the party receives it.
The other NPCs -- priests, scouts, etc. -- give bounties that earn you Faction, Reputation, or SS/LB points towards titles. You get points for every kill made by your party, so these are also party wide in a sense. Since H&H don't have titles and can't buy PvE skills, they don't have any need for points themselves. Or, are you suggesting that players should get a couple of points for each hero or henchie in the party?
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Sep 09, 2008, 01:44 PM // 13:44
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#3
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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^ Morale boosts are party wide, but say you're a warrior, buying Necromancer of Grenth isn't going to give Olias +1 to his attributes. I think that's what he's getting at from the gods. Kurzick and Luxon gives you +25 health and +3 regen. I'm also assuming that's what he's wanting for his heroes/henchies.
As for Sunspear, Asura, etc. there is no benefit other than points, so I'm not sure I follow those. Are you wanting the 25 kill bonuses like Energy Channel for your heroes? I guess I could go for that.
I suppose I'll /sign.
Edit: just remembered double experience for Sunspear, it'd clear off DP quicker.
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Sep 09, 2008, 01:44 PM // 13:44
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#4
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Krytan Explorer
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He is suggesting that h/h receive the +health and regen bonus you get when talking to Luxon/Kurzick priests. Yea, I'm for that.
As far as any bonuses from other NPC's you might find, they are already party wide
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Sep 09, 2008, 01:52 PM // 13:52
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#5
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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They should just be mre expensive and party-wide, lie Prophecies ones.
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Sep 09, 2008, 02:29 PM // 14:29
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#6
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Frost Gate Guardian
Join Date: Apr 2008
Guild: Order of the Flameseekers [NL]
Profession: W/
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Quote:
Originally Posted by zelgadissan
^ Morale boosts are party wide, but say you're a warrior, buying Necromancer of Grenth isn't going to give Olias +1 to his attributes. I think that's what he's getting at from the gods. Kurzick and Luxon gives you +25 health and +3 regen. I'm also assuming that's what he's wanting for his heroes/henchies.
As for Sunspear, Asura, etc. there is no benefit other than points, so I'm not sure I follow those. Are you wanting the 25 kill bonuses like Energy Channel for your heroes? I guess I could go for that.
I suppose I'll /sign.
Edit: just remembered double experience for Sunspear, it'd clear off DP quicker.
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SS & LB have double xp gain from monster, which might be usefull on low lvl heroes (they don't have any further uses for heroes)
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Sep 09, 2008, 03:11 PM // 15:11
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#7
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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If they are to be party-wide, you should have to pay for the h/h as well.
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Sep 09, 2008, 03:24 PM // 15:24
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#8
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Krytan Explorer
Join Date: May 2007
Profession: P/
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Quote:
Originally Posted by Dzjudz
If they are to be party-wide, you should have to pay for the h/h as well.
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Agreed. Since in an all human group, each individual might opt for a different blessing, making the effect party-wide should cost more. You should pay the same amount of gold/hero or henchman you want the blessing to cover as you have to pay as an individual.
But, otherwise /signed.
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Sep 09, 2008, 03:38 PM // 15:38
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#9
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Krytan Explorer
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Bonuses like those shouldn't be given to heroes or henchmen. There needs to remain some incentive to play with other people, and giving them access to blessings just further deviates from that.
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Sep 10, 2008, 07:22 AM // 07:22
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#10
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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/signed
Making them party-wide actually makes these useful.
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Sep 10, 2008, 08:10 AM // 08:10
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#11
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Lion's Arch Merchant
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Nice idea, I think it is really needed.
I would use those blessings always (especially the Canthan ones).
/signed
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Sep 10, 2008, 12:07 PM // 12:07
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#12
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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its not party wide I check my heros when i have used them. cant see the henches. Yes I want olias to have a +1 death magic if i want. I want my h/h to have regen, or the ability to clear DP faster. Make the cost a little higher and make it party wide.
~the rat~
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Sep 10, 2008, 12:17 PM // 12:17
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#13
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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Quote:
Originally Posted by Demonstar
Bonuses like those shouldn't be given to heroes or henchmen. There needs to remain some incentive to play with other people, and giving them access to blessings just further deviates from that.
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Ok I have played for 3 yrs now. When I started you could find a good pug. in the last year. I have been in one good pug. If its something I must use people for I go with guild memebers. Or as it usually stands 1 guild memeber and heros. Everyone wants to bitch and say some new game mechanic has ruined the game no one wants to run with people anymore. Its not the mechanics, its the people playing. If you are doing some jungle mission in proph you will wait for days LFG. Hell even some of the later missions there are bad. Arborstone? nothing but monks farming there.
~the rat~
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